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Julia Evans

Using `make` to compile C programs (for non-C-programmers)

I have never been a C programmer but every so often I need to compile a C/C++ program from source. This has been kind of a struggle for me: for a long time, my approach was basically “install the dependencies, run make, if it doesn’t work, either try to find a binary someone has compiled or give up”.

“Hope someone else has compiled it” worked pretty well when I was running Linux but since I’ve been using a Mac for the last couple of years I’ve been running into more situations where I have to actually compile programs myself.

So let’s talk about what you might have to do to compile a C program! I’ll use a couple of examples of specific C programs I’ve compiled and talk about a few things that can go wrong. Here are three programs we’ll be talking about compiling:

  • paperjam
  • sqlite
  • qf (a pager you can run to quickly open files from a search with rg -n THING | qf)

step 1: install a C compiler

This is pretty simple: on an Ubuntu system if I don’t already have a C compiler I’ll install one with:

sudo apt-get install build-essential

This installs gcc, g++, and make. The situation on a Mac is more confusing but it’s something like “install xcode command line tools”.

step 2: install the program’s dependencies

Unlike some newer programming languages, C doesn’t have a dependency manager. So if a program has any dependencies, you need to hunt them down yourself. Thankfully because of this, C programmers usually keep their dependencies very minimal and often the dependencies will be available in whatever package manager you’re using.

There’s almost always a section explaining how to get the dependencies in the README, for example in paperjam’s README, it says:

To compile PaperJam, you need the headers for the libqpdf and libpaper libraries (usually available as libqpdf-dev and libpaper-dev packages).

You may need a2x (found in AsciiDoc) for building manual pages.

So on a Debian-based system you can install the dependencies like this.

sudo apt install -y libqpdf-dev libpaper-dev

If a README gives a name for a package (like libqpdf-dev), I’d basically always assume that they mean “in a Debian-based Linux distro”: if you’re on a Mac brew install libqpdf-dev will not work. I still have not 100% gotten the hang of developing on a Mac yet so I don’t have many tips there yet. I guess in this case it would be brew install qpdf if you’re using Homebrew.

step 3: run ./configure (if needed)

Some C programs come with a Makefile and some instead come with a script called ./configure. For example, if you download sqlite’s source code, it has a ./configure script in it instead of a Makefile.

My understanding of this ./configure script is:

  1. You run it, it prints out a lot of somewhat inscrutable output, and then it either generates a Makefile or fails because you’re missing some dependency
  2. The ./configure script is part of a system called autotools that I have never needed to learn anything about beyond “run it to generate a Makefile”.

I think there might be some options you can pass to get the ./configure script to produce a different Makefile but I have never done that.

step 4: run make

The next step is to run make to try to build a program. Some notes about make:

  • Sometimes you can run make -j8 to parallelize the build and make it go faster
  • It usually prints out a million compiler warnings when compiling the program. I always just ignore them. I didn’t write the software! The compiler warnings are not my problem.

compiler errors are often dependency problems

Here’s an error I got while compiling paperjam on my Mac:

/opt/homebrew/Cellar/qpdf/12.0.0/include/qpdf/InputSource.hh:85:19: error: function definition does not declare parameters
   85 |     qpdf_offset_t last_offset{0};
      |                   ^

Over the years I’ve learned it’s usually best not to overthink problems like this: if it’s talking about qpdf, there’s a good change it just means that I’ve done something wrong with how I’m including the qpdf dependency.

Now let’s talk about some ways to get the qpdf dependency included in the right way.

the world’s shortest introduction to the compiler and linker

Before we talk about how to fix dependency problems: building C programs is split into 2 steps:

  1. Compiling the code into object files (with gcc or clang)
  2. Linking those object files into a final binary (with ld)

It’s important to know this when building a C program because sometimes you need to pass the right flags to the compiler and linker to tell them where to find the dependencies for the program you’re compiling.

make uses environment variables to configure the compiler and linker

If I run make on my Mac to install paperjam, I get this error:

c++ -o paperjam paperjam.o pdf-tools.o parse.o cmds.o pdf.o -lqpdf -lpaper
ld: library 'qpdf' not found

This is not because qpdf is not installed on my system (it actually is!). But the compiler and linker don’t know how to find the qpdf library. To fix this, we need to:

  • pass "-I/opt/homebrew/include" to the compiler (to tell it where to find the header files)
  • pass "-L/opt/homebrew/lib -liconv" to the linker (to tell it where to find library files and to link in iconv)

And we can get make to pass those extra parameters to the compiler and linker using environment variables! To see how this works: inside paperjam’s Makefile you can see a bunch of environment variables, like LDLIBS here:

paperjam: $(OBJS)
	$(LD) -o $@ $^ $(LDLIBS)

Everything you put into the LDLIBS environment variable gets passed to the linker (ld) as a command line argument.

secret environment variable: CPPFLAGS

Makefiles sometimes define their own environment variables that they pass to the compiler/linker, but make also has a bunch of “implicit” environment variables which it will automatically pass to the C compiler and linker. There’s a full list of implicit environment variables here, but one of them is CPPFLAGS, which gets automatically passed to the C compiler.

(technically it would be more normal to use CXXFLAGS for this, but this particular Makefile hardcodes CXXFLAGS so setting CPPFLAGS was the only way I could find to set the compiler flags without editing the Makefile)

As an aside: it took me a long time to realize how closely tied to C/C++ `make` is -- I used to think that `make` was just a general build system (and of course you can use it for anything!) but it has a lot of affordances for building C/C++ programs that it doesn't have for building any other kind of program.

two ways to pass environment variables to make

I learned thanks to @zwol that there are actually two ways to pass environment variables to make:

  1. CXXFLAGS=xyz make (the usual way)
  2. make CXXFLAGS=xyz

The difference between them is that make CXXFLAGS=xyz will override the value of CXXFLAGS set in the Makefile but CXXFLAGS=xyz make won’t.

I’m not sure which way is the norm but I’m going to use the first way in this post.

how to use CPPFLAGS and LDLIBS to fix this compiler error

Now that we’ve talked about how CPPFLAGS and LDLIBS get passed to the compiler and linker, here’s the final incantation that I used to get the program to build successfully!

CPPFLAGS="-I/opt/homebrew/include" LDLIBS="-L/opt/homebrew/lib -liconv" make paperjam

This passes -I/opt/homebrew/include to the compiler and -L/opt/homebrew/lib -liconv to the linker.

Also I don’t want to pretend that I “magically” knew that those were the right arguments to pass, figuring them out involved a bunch of confused Googling that I skipped over in this post. I will say that:

  • the -I compiler flag tells the compiler which directory to find header files in, like /opt/homebrew/include/qpdf/QPDF.hh
  • the -L linker flag tells the linker which directory to find libraries in, like /opt/homebrew/lib/libqpdf.a
  • the -l linker flag tells the linker which libraries to link in, like -liconv means “link in the iconv library”, or -lm means “link math

tip: how to just build 1 specific file: make $FILENAME

Yesterday I discovered this cool tool called qf which you can use to quickly open files from the output of ripgrep.

qf is in a big directory of various tools, but I only wanted to compile qf. So I just compiled qf, like this:

make qf

Basically if you know (or can guess) the output filename of the file you’re trying to build, you can tell make to just build that file by running make $FILENAME

tip: look at how other packaging systems built the same C program

If you’re having trouble building a C program, maybe other people had problems building it too! Every Linux distribution has build files for every package that they build, so even if you can’t install packages from that distribution directly, maybe you can get tips from that Linux distro for how to build the package. Realizing this (thanks to my friend Dave) was a huge ah-ha moment for me.

For example, this line from the nix package for paperjam says:

  env.NIX_LDFLAGS = lib.optionalString stdenv.hostPlatform.isDarwin "-liconv";

This is basically saying “pass the linker flag -liconv to build this on a Mac”, so that’s a clue we could use to build it.

That same file also says env.NIX_CFLAGS_COMPILE = "-DPOINTERHOLDER_TRANSITION=1";. I’m not sure what this means, but when I try to build the paperjam package I do get an error about something called a PointerHolder, so I guess that’s somehow related to the “PointerHolder transition”.

step 5: installing the binary

Once you’ve managed to compile the program, probably you want to install it somewhere! Some Makefiles have an install target that let you install the tool on your system with make install. I’m always a bit scared of this (where is it going to put the files? what if I want to uninstall them later?), so if I’m compiling a pretty simple program I’ll often just manually copy the binary to install it instead, like this:

cp qf ~/bin

step 6: maybe make your own package!

Once I figured out how to do all of this, I realized that I could use my new make knowledge to contribute a paperjam package to Homebrew! Then I could just brew install paperjam on future systems.

The good thing is that even if the details of how all of the different packaging systems, they fundamentally all use C compilers and linkers.

it can be useful to understand a little about C even if you’re not a C programmer

I think all of this is an interesting example of how it can useful to understand some basics of how C programs work (like “they have header files”) even if you’re never planning to write a nontrivial C program if your life.

It feels good to have some ability to compile C/C++ programs myself, even though I’m still not totally confident about all of the compiler and linker flags and I still plan to never learn anything about how autotools works other than “you run ./configure to generate the Makefile”.

Also one important thing I left out is LD_LIBRARY_PATH / DYLD_LIBRARY_PATH (which you use to tell the dynamic linker at runtime where to find dynamically linked files) because I can’t remember the last time I ran into an LD_LIBRARY_PATH issue and couldn’t find an example.

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